About Me

I am an undergraduate student pursuing a Bachelor of Science in Computer Science at the University of Management and Technology in Lahore, blending technical logic with creative design.

My journey spans across software engineering and graphic design. I specialize in building immersive mechanics in Unity using C#, alongside engineering modern web applications with React and Next.js. Recently, I expanded my technical scope through a Software Quality Engineering internship at Big Brains Learning, focusing on robust UI/UX testing and boundary-value analysis.

On the design front, I have served as the Lead Graphic Designer for TEDxUMT, utilizing Adobe Illustrator, Photoshop, and Figma to craft clean, minimalist visual identities and wireframes.

Whether I am developing a 3D physics-based game, editing video tutorials for my YouTube channel, or structuring a new web architecture, my goal is always the same: building systems that are both highly functional and aesthetically refined.